Vintage Grappling Video Game Takes the Attention at Cena's Ultimate Raw Show

The November 17 edition of Monday Night Raw aired on Netflix showcased John Cena's ultimate performance on the show as an competing wrestler. It also saw the return and face-off between Brock Lesnar and Roman Reigns as they teamed up with their individual groups for the approaching 5-on-5 match at WarGames. Among the thrills were unexpected moments like AJ Lee supporting Maxxine Dupri win the women's Intercontinental Championship, and Dolph Ziggler making a comeback. In such a packed Madison Square Garden event, the spotlight was grabbed by Lil Yachty, when he displayed his silver PSP for the camera, revealing he was playing SmackDown! vs Raw 2006.

Popular Event: Lil Yachty and His Portable Console

Despite everything that transpired on this historic Raw, it was Lil Yachty and his PSP that went viral. Is it because of pop culture's lasting love for Sony's handheld console? Might it be because people nostalgically recall the excellence of the SmackDown! vs. Raw franchise? Alternatively, because WWE fans have little enthusiasm for the more recent 2K games?

Exploring SmackDown! vs. Raw 2006: A Iconic Game

For those who don't know, SmackDown! vs. Raw 2006 represented the franchise's debut on the PSP and was the final entry in the SmackDown! vs. Raw line to remain exclusive to PlayStation. The game shifted the franchise toward greater realism and authenticity, departing from the arcade-like feel of earlier titles. It brought in a new momentum meter that dictated the flow of a match, taking the place of the previous "clean/dirty" and "SmackDown!" meters. Players could opt to wrestle “clean” as a face or “dirty” as a heel, with a stamina mechanic that decreased as matches grew more intense; showier moves meant faster fatigue. SmackDown! vs. Raw 2006 finally became the most popular PlayStation 2 release in the entire series.

Development of the Franchise

The line started with WWF SmackDown! on the original PlayStation and persisted as an annual release, excluding in 2021. It remained a PlayStation exclusive until WWE SmackDown vs. Raw 2007, which brought the franchise to additional platforms. In 2013, the series was rebranded as WWE 2K, starting with WWE 2K14.

Features and Exclusive Content

Previously, the SmackDown! vs. Raw games were top-tier and seemed like an progression of titles from the N64 era, due to improved graphics. When the franchise shifted to PlayStation 2, that feeling only strengthened as titles with sharp visuals, new gaming modes, and role-playing storylines were consistently introduced.

The PSP version of SmackDown! vs. Raw 2006 features elements not found on its PS2 version, including three unique mini-games available from the start. The first, "WWE Game Show," tests players with 500 wrestling questions including everything from music and finishers to history and feuds, at times using audio clips or video snippets. The other two minigames are a poker game and "Eugene’s Airplane," where players guide Eugene (whose persona is being an intellectually challenged wrestling savant) around the ring as quickly as possible.

Sentiment and Heritage

The earlier SmackDown! vs. Raw games were very zany, even when they aimed for more realistic gameplay. The franchise transitioned toward complete simulations with the 2K games, missing the creative ideas of their predecessors. But the older titles also acted as reminders of some of our beloved eras of wrestling.

Maybe fans are sentimental for a similar, more "fun-based" time in their wrestling games. It could be the joy of seeing a celebrity paying tribute to the greatness of the PSP, like the rest of the internet does, is what made folks cheer for Yachty. Or perhaps SmackDown! vs. Raw 2006 was genuinely outstanding, and mirrors an just as great era of wrestling, one that was ruled by John Cena, who will retire from in-ring competition on December 13, at the Capital One Arena in Washington, D.C.

Rebecca Hall
Rebecca Hall

Elara is a passionate writer and digital storyteller with a focus on mindfulness and innovation, sharing experiences to empower readers.